Company
ProCredit Bank Ukraine
My responsibilities
Stakeholder Interviews
Competitive Analysis
Prototyping
User Testings
Industries
Banking, Fintech
Date
June — December 2024
About ProCredit Bank
ProCredit Bank Ukraine is a commercial bank for private clients and small and medium businesses, a part of ProCredit Group — commercial banks operating in South Eastern and Eastern Europe and South America. The group's parent company, ProCredit Holding, is based in Frankfurt, Germany.
Intro
I joined this project after the high-level business requirements were gathered and a vendor created the first iteration of the app design. As a product designer from the bank, my task was to detail the business requirements, validate the first design iteration of MVP with the business (stakeholders), find areas of improvements and deliver the final design solutions to the vendor.
The app hasn't released yet, so I can't showcase all prototypes. But there were a lot of challenging design processes, insights and reflections to share.
✹ tech product manager
✹ project manager
✹ business analyst
✹ product designer x2
✹ UX writer
✹ project manager
✹ business analyst
✹ UX/UI designer
✹ developers
Onboarding
Home page
Info and support
Transfers
Utility payments
Cards
Deposits
Loans
Referral program
App settings
Reports
Security
✹ why the bank needed a new mobile app
✹ how were the features for the MVP chosen
✹ weaknesses of the current mobile app
✹ bank’s target audience and future app users
✹ what are key bank products and features in the app
✹ what users or clients research had been already conducted
✹ a role of a new mobile bank for business, what are business expectations
✹ the possibility of providing user testings (in terms of time and budget)
✹ success metrics of a new mobile app in general, and for specific sessions/flows
Wireframes for several user flows from this epic
✹ presenting wireframes of the first iteration (no clickable prototype)
✹ presenting a similar screen from competitors' apps
✹ low-fi sketching during the meeting (optional)
✹ gathering adding requirements, and ideas for second design iteration
✹ gathering comments regarding UX writing
When stakeholders didn't validate the first iteration of the design from the vendor of specific screens in the epic, they started to propose their interface idea. With many years of expertise in banking, they provided interesting hypotheses and ideas. I sketched their ideas during the meeting and argued what was ok and what was not from the point of view of my knowledge in UX. After meetings, I designed hi-fidelity wireframes based on new requirements. When new designs had been validated by stakeholders, I started planning of user testing.
We decided to conduct an unmoderated test on the Maze platform with one group of participants, as we were limited in time, for this screen. Previously, I conducted moderated concept testing with two separate groups of users. It took two weeks to recruit participants, book time, and analyze results — so it was argument not to provide moderated user testing in this case.
User Testing method
Unmoderated concept testing, included tasks and open questions
Tool
Maze
Number of participants
19
User criteria
Users who have already opened deposits in ProCredit or other Ukrainian banks
Evaluation criteria
✹ Task success rate
✹ Time
✹ Voting results
Concept Testing Report in FigJam
To validate the first design iteration and to design the final iteration of the MVP for the banking mobile app, together with a team we did:
epics finalized
screens, handed-off in the dev
meetings with stakeholders
unmoderated user testing
moderated user testing